Fast Facts
Join Dreamscape Learn as a Software Engineer and help develop immersive VR educational experiences. This role involves software development, project management, and mentoring junior staff.
Responsibilities: Key responsibilities include developing new software systems, updating existing software, managing tasks, mentoring junior developers, and collaborating with design teams for VR integrations.
Skills: Required skills include expertise in C++ and C#, proficiency in Unity or Unreal engines, and strong project management abilities.
Qualifications: Preferred qualifications include a Bachelor's degree in Computer Science and experience with XR on PC or mobile, along with familiarity with Unity package management.
Location: The job is based in Culver City, California and is not remote.
Compensation: $120000 - $130000 / Annually
Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is seeking a creative and detail-oriented Software Engineer to assist in the creation of story-driven VR experiences in the world of science and education.
About the Role
In this role, you will be responsible for overseeing the development and implementation of new software systems. You may also be required to update existing software and conduct feasibility studies on company systems. While your role may be managerial in nature, you will also be expected to code applications, create reports, and mentor the junior developers.
To ensure success as Software Engineer, you should have high-level managerial skills, in-depth knowledge of programming languages, and outstanding project management skills. An experienced Software Engineer will know the skills and aptitude of junior staff and assign tasks accordingly.
Roles and Responsibilities
- Interface with other team leads to fully understand all programming tasks for the project
- Provide accurate schedules and estimates for completing tasks on time
- Work with other Software Engineer’s code, fixing bugs and implementing features
- Analyze performance and implement optimizations in both high and low-level code
- Strong at rapid prototyping
- Work independently to implement new functionality in platform and tools
- Able to adapt quickly to new coding environments and programming standards
- Collaborate with Design and Engineering to ensure proper integration of experience haptics and other physical embodiments of Dreamscape installations
- Maintain a working knowledge of the various currently active stages of the overall
- Dreamscape system to troubleshoot any problems if needed.
- When required, provide task management and oversight of junior team members
- When required, provide mentorship for interns
- 5+ years of industry experience developing retail products in Unity or Unreal engines
- Strong C++ and C# skills
- Bachelor’s degree in CS or equivalent
- Strong independent worker
Preferred Skills
- PC or mobile XR experience
- Understanding of Unity package management and addressable frameworks
- Familiarity with WebGL applications
- Compensation: $120,000-$130,000 per annum
- Employee Stock Option Plan (ESOP)
- Comprehensive Medical, Dental, & Vision Plans
- Employee Assistance Program to support the health & well-being of our team
- Generous Paid Parental Leave
- Open Paid Time Off
- Dog-Friendly Office
- Stocked Kitchen & Snacks