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Dreamscape Learn

Audio Intern

Dreamscape Learn
๐Ÿ‡บ๐Ÿ‡ธHybrid - Culver City, CA$18โ€“$22/hriJust now
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Role Snapshot

Audio Intern position at Dreamscape Learn focused on creating immersive soundscapes and audio assets for VR experiences using professional DAWs and game engines. This unpaid, course-credit-only internship provides hands-on training in audio production, sound design, and game engine implementation.

Key Responsibilities: Create original sound design and audio assets, implement audio in Unity game engine, organize and maintain sound and music libraries, and assist in VO and SFX recording sessions. Responsibilities include audio engineering, troubleshooting technical issues, and applying sound engineering techniques like EQ and compression.
Skills & Tools: Proficiency in at least one DAW (Nuendo, Logic, Pro Tools, Ableton), understanding of post-production and game audio workflows, basic sound engineering techniques, and recording software/hardware knowledge. Preferred skills include Unity game engine experience, ambisonic sound creation, and strong communication and creative problem-solving abilities.
Qualifications: Applicants must provide their own computer and demonstrate experience with professional audio software and equipment. Experience working on game audio projects or VR audio production is beneficial but not explicitly required.
Location: Hybrid - Culver City, CA
Compensation: $18โ€“$22/hr (estimated)

Job Description

We are looking for an Audio Intern to assist in creating immersive soundscapes for

our exciting and cinematic VR experiences. Your responsibilities will include original

sound design, implementation of assets in the Unity game engine, organization of

music and sfx assets, and setup and assisting VO and sfx sessions.

Applicants must provide their own computer, and be experienced in at least one

DAW (Nuendo, Logic, Pro Tools, Ableton etc.).

Responsibilities

  • Create original and engaging audio assets
  • Assist in maintaining sound and music libraries
  • Audio engineering in the game engine
  • Troubleshoot technical issues if they arise
  • Technical understanding of basic sound engineering techniques (EQ,
  • compression, etc.)
  • Understanding of post-production or game audio workflow
  • Working knowledge of recording software and hardware
  • Creativity and attention to detail
  • The ability to take constructive criticism and revise as necessary
  • Communication skills are essential

Preferred Skills

  • Experience working with the Unity game engine.
  • An understanding and ability to create ambisonic sounds
  • Efficiency in learning new programs and procedures
  • Ability to adapt to changing creative direction.

  • Gain hands-on experience with professional audio equipment and software used in the industry
  • Develop technical skills in recording, editing, mixing, and sound production
  • Build a network of industry professionals, mentors, and potential employers
  • Create a portfolio of real-world projects to strengthen your resume
  • Increase your chances of securing future freelance, contract, or full-time audio positions
  • School credit (per academic requirements

Disclaimer: This internship is an unpaid educational opportunity intended to provide training and experience related to Human Resource Management. It is offered for academic credit only in connection with an accredited educational program. Participation is designed for the benefit of the student and does not create an employment relationship. Interns will not displace regular employees and will work under close supervision to support their learning experience. Completion of this internship does not entitle the intern to a job at Dreamscape Learn (or continued employment) at the conclusion of the program.

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